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Communication Skills for Medical Students: Results From Three Experiential Methods

Koponen, Jonna; Pyörälä, Eeva; Isotalus, Pekka

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 45:Number 2 (2014, April); pp 235-254 -- Sage Publications

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Computer Simulation Training in Health Care Education: Fuelling Reflection-in-Action?

Söderström, Tor et al.

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 45:Number 6 (2014, December); pp 805-828 -- Sage Publications

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Evaluating the Usability of Authoring Environments for Serious Games

Slootmaker, Aad; Hummel, Hans; Koper, Rob

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 48:Number 4 (2017); pp 553-578 -- Sage Publications

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Geometry Classrooms With Simulation/Games. Research Results and Future Developments

Piu, Angela; Fregola, Cesare; Barbieri, Barbara

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 47:Number 6 (2016, December); pp 796-817 -- Sage Publications

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How to Raise Different Game Collaboration Activities: The Association Between Game Mechanics, Players' Roles and Collaboration Processes

Hämäläinen, Raija H. et al.

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 49:Number 1 (2018); pp 50-71 -- Sage Publications

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The Impact of Health-Related User Interface Sounds on Player Experience

Robb, James et al.

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 48:Number 3 (2017); pp 402-427 -- Sage Publications

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Ludic Markers for Player-Player Observation in Location-Based Mobile Games

Alavesa, Paula et al.

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 49:Number 6 (2018); pp 700-717 -- Sage Publications

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Open-Book Examinations (OBEs) in an Ultrasound Physics Course: A Good Idea or a Bad Experiment?

Michael, Kim; Lyden, Elizabeth; Custer, Tanya

Journal of diagnostic medical sonography. Volume 35:Number 3 (2019); pp 174-180 -- Sage Publications

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The Power of Sponges: Comparing High-Tech and Low-Tech Gaming for Innovation

Meijer, Sebastiaan

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 46:Number 5 (2015, October); pp 512-535 -- Sage Publications

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A Proof-of-Concept Study of Game-Based Learning in Higher Education

Crocco, Francesco; Offenholley, Kathleen; Hernandez, Carlos

Simulation & gaming: an interdisciplinary journal of theory, practice and research. Volume 47:Number 4 (2016, August); pp 403-422 -- Sage Publications

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Subject 

  1. Game theory--Periodicals  (14)
  2. Théorie des jeux  (14)
  3. Jeu de simulation  (14)
  4. Jeu de rôle--Périodiques  (14)
  5. Méthode de simulation  (14)
  6. Éducation  (14)
  7. Simulation, Méthodes de--Périodiques  (14)
  8. Sciences sociales  (14)
  9. Social sciences--Study and teaching--Periodicals  (14)
  10. Sciences sociales--Étude et enseignement--Périodiques  (14)
  11. Jeu d'entreprise  (14)
  12. Simulation methods--Periodicals  (14)
  13. authoring environment--development process--functionality--game design research--learnability--operability--reliability--scenario-based--serious games--understandability--usability  (1)
  14. cervical spine simulator--collaborative learning--computer simulation training--experiential learning--health care education--higher education--intra-oral knowing-in-action--peer-group adjustment--prior knowledge--radiography simulation--reflection-in-action--reflection-on-action--reflective learning--three-dimensional visualization--virtual microscopy  (1)
  15. game sound--games user research--multimodality--physiological evaluation--player experience--user interface sounds  (1)
  16. confederate--productive debriefing--decontextualizing--education--feedback--healthcare--instructor--learning process--preventing--recommendations--scenarios--simulation  (1)
  17. algebra--biology--composition--conceptual learning--deep learning--engagement--English--enjoyment--game-based learning--games--higher education--higher-order thinking--learning--mathematics--remediation--science--surface learning  (1)
  18. communication training--cross-case analysis--doctor-patient encounter--drama techniques--experiential learning methods--interpersonal communication competence (ICC)--medical students--model--qualitative content analysis--role-play--simulated patients (SPs)--statistical methods--Theatre in Education (TIE)  (1)
  19. digital games--location-based mobile games--pervasive games  (1)
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